Match Levels

Match is a multiplayer gametype in SRB2: TLL. It is a variation of a typical first-person shooter Deathmatch game with Sonic elements. It is played in first-person view on an exclusive rotation of maps designed specifically for the gametype. The players throw rings at each other to score points. Since rings fly considerably slower than projectiles and players are much faster than in regular shooter games, SRB2's Match mode plays differently: Players must anticipate the movement of their opponents and aim rings ahead of them to successfully hit them. The objective is to score the highest amount of points in a specific time (10 minutes by default) or to be the first to reach a specific number of points.

Team Match is a variation of Match in which the players are divided into two competing teams that fight each other. Match mode is enabled for a map by adding the keyword   to the   parameter of its level header.